— Ecdysis is an audio-visual installation in which the biological process of ecdysis is interpreted as a 20 minute light spectacle synchronized with a live violin performance.
ECDYSIS experiments with performance and sculpture as environment to depict biological and architectural adaptation.
In Ecdysis, kinetic light, scored by ambient sound, is cast on 36 interwoven planes, suspended in space by their tensional integrity.
A culmination of contrasts, the experience of Ecdysis traces across gradients of the geometric and organic, the digital and the physical, the melodic and the dissonant.
Viewers of the piece are invited to walk within the installation to experience the piece from multiple perspectives, rejecting the notion of audience as passive spectator as they themselves become enveloped forms within the world of Ecdysis.
Performances are 20 minutes in length. The work combines musical improvisation with dimensional light on a large scale tensegrity sculpture.
In Collaboration With
Praveen Sharma: Score
Michelle Higa Fox: Technical Direction
Chris Lunney: Technical Direction
Square Fabrication: Fabrication
Slanted Studios: Production
Amber Schaefer: Production
Wood, 3 10K Lumen Projectors, loud speakers
Variable (suggested: w10m x h10m x d15m)
works by sougwen
Mutations of Presence (2020)a project exploring co-presence across distances
Exquisite Corpus (2019)a performance installation exploring human, machine, and ecological bodies
Omnia per Omnia (2018)a painting performance with a robotic swarm connected to the flow of a city
Into The Light (2019)an audiovisual AR installation
Artefacts (2019)a human and machine collaborative drawing
Drawing Operations (2018)a human and machine collaborative duet
Drawing Operations (2018)soon...
Drawing Operations (2017)a human & machine drawing collaboration involving memory.
Drawing Operations (2015)a human & robot drawing collaboration involving mimicry
Chiaroscuro (2013)a spatial interplay of light and shadow as an immersive installation
Preparatory Gestures (2017)a series of sculpture studies in VR
Mycelia (2018)a series of sculptures inspired by bio-inspired cognition
Ecdysis (2013)a study in performative architecture
High Tide (Étude Op. 2, No. 4)a painting exploring the dynamics of change
The Limitless, The Absolute (2017)a painting inspired by the 八卦 Trigrams of the IChing
Cardia (2012)a short film depicting a transgression from interior to exterior
Apolysis (2014)a short film in collaboration with Clint Mansell
Untitled (Étude Op. 1, No. 1-4)a series of drawings exploring synesthesia
Chiaro Oscuro Prototypesa series of form studies with paper
Topographies (2015)a series of paintings inspired by nature and flow states
Dénouement (Recurrent fevers of unknown origin)
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